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WoW is fun, but not the best in genre. See my short review.

8.0

Superb
Difficulty:
Easy
Time Spent:
40 to 100 Hours
The Bottom Line:
"Almost, but not quite"

Summary

Blizzard has done an incredible job of selling WoW to the masses, and don't get me wrong.. it's a fun MMORPG, but I can name at least 1 that is better.

The graphics are great, but leave me feeling like I am playing in a cartoon world.
I like the design of the classes, and races, but my fave MMORPG has more of each.

All in all, WoW is a fun ride.. and I'd recommend it to just about anybody.

However, if you want MY Opinion on what the best MMORPG out there is, (and dont say you dont, cause you are reading my review after all)
I much prefer Sony's EverQuest 2

The content seems more, real... less cartoonish, and I think the population playing the game online is more mature.. possibly because the game is more expensive? requires more computer power to run?
Anyways, take it for what its worth...




WoW is like Bilbo and the ring - it's shiny when you first get it, but if you keep it too long it will stretch you....

8.0

Superb
Difficulty:
Very Easy
Time Spent:
100 or More Hours
The Bottom Line:
"Guilty pleasure"

Summary

This is a review from someone who has finally escaped the clutches of a terrific MMO that has started showing the cracks that come from dumbing down raid content to the point that it's Christmas every day for those who invest the time, and that includes the acquisition of legendaries!

WoW has no challenge anymore unless you are a pvp'er.

My rating of 8.0 is based on where the game is now.
WoW deserved it's 9.5 Gamespot rating, and i would strongly recommend this game to anyone who enjoys being 'lost and alone' in the world, as there is plenty of content and some terrific lands with equally atmospheric soundtracks to explore.

Unfortunately, the weakness of the creatures you will fight in this game fail to match up to the excellent lands and moody music that have been created.

In a nutshell, this game is just plain fun if you haven't played before.

On a side note, i'd like to say that although 'Star Wars : The Old Republic' isn't a 'WoW killer' (simply because WoW may never be beaten as the best mainstream MMO ever released), it most certainly has arrived at the very best time and it will take a fair chunk of bored WoW players along for the ride.

This is because TOR is the best game since WOW to enter the MMO market, and it is primed to carry the tag of number 1 MMO in the world in the not too distant future.

We will see...











Great game, but definitely not the best MMO in the Market as people say.

7.5

Great
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Mixed reactions"

Summary

World of Warcraft, for people, is the base criteria to review an MMO for most people, it is not possible for them to have an idea about an MMO without comparing it to WoW. Why?

-World of Warcraft has the biggest amount of players in MMO market. I guess it is the only MMO minimum 70% of them played in their lives.
-Most of the people think that WoW is the mother game using MMORPG elements such as quest system to kill and loot, fighting system, dungeon-raid system. But they have no opinion that WoW has taken most of its elements from its predecessors, such as Dark Age of Camelot, Everquest, Asheron's Call, Ultima Online.

World of Warcraft is the best MMO in the market for most of the people. Why?

-It is the game people have most fun while playing since it has the highest amount of players all around the world, including your friends, friends of your friends, your family, people having various ages and generations.
-It has a great active renewing system, extra content in most of the patches like its an expansion, great services such as transfering your characters to servers, changing your faction, changing your name, your guild's name, friend recruiting system giving you 3x xp.
-Great customer service that the GMs contact you as quickly as they can and help you even with the stupidest of questions.
-Highly secure accounts that won't be stolen unless you make a mistake, and great skills of the Blizzard team to recover it.

These are all the things that hooks you up in this game. But what are the other things that are not great?

-Aged and cartoonish graphics. In 2004, it was great for its age, but not right now. Cartoonish graphics and enlighted environments even in the darkest of events lose the style and makes you feel like you're playing Legend of Zelda, but defeating Deathwing and Lich King.
-Cartoonish visual and sound effects. You throw sparkling lightning balls if you are an arcane mage, you transform into a beast with poofing effects if you are a druid. All the sounds you hear are like poof, flock, roar, laser sounds, such cartoonish stuff, loses its quality.
-Too few fun quests, other is all same, repeating and boring stuff that forces you to do the same dungeons again over and over.
-Not open to new players, most importantly new PvPers since it always gives unequal advantage to old players with heirloom items that advances every level with best stats. Once people just increasing their item lvls with weekly valor caps, new players cannot even enter raids or good guilds unless they spend hours and lot of money to approach the necessary item levels, and cannot taste new content unless spending more than a month.
-Childish companions such as singing sunflower, mr. penguin, lil ragnaros and stuff. These are cute, but loses the epicness.

Yes, there are amazing stuff, such as its lore, cleverly prepared boss fights, and hugely different combat systems of classes, but it is not the only MMO in market you can find those, not anymore, since there is much more advanced games from its core, such as:

-Rift (mix of the best stuff of MMOs all around)
-Star Wars: The Old Republic (innovative, expectedly leading new generation MMO in the market)
-Guild Wars 2 (highly anticipated and beta impressions)

It is time for new generation games, WoW is not good enough to catch the same quality anymore.

I'm taking back my 3 points I would give it 1,5 years ago when it had no alternatives.




wow

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Ambitious"

Summary

This is a many people comment on fun great game, have begun to show cracks, dumbing down from attacks to the point that its content is Christmas every day for those who spend time, including the acquisition of legendaries!
Wow didn't challenge, unless you are PVP each other.
My level 8.0 is based on the game now place.
9.0 comment is should, I strongly recommend this game who like when the lost and lonely world, because enough content and some great land also atmospheric dubbing to explore.
Unfortunately, the weak creature in this game you can play the game failed land and moody music, have been created.
In short, the game is very simple interesting, if you haven't played before.
In one respect, I want to say, although "Star Wars: the old republic is not a" wow killer "(because wow may never be beat the best mainstream MMO had released), of course, it's reached the best time, it will take a fair chunk of boring wow players on a journey.
This is because TOR is the best game because wow into MMO market, it is to want to take the first paragraph tags in the world multiplayer online games in the not too distant future.
We will see a classic games.




By no standards the perfect MMORPG, but still a great game in my eyes.

8.5

Superb
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Masterpiece"

Summary

Note: This review is strictly opinion based.

I've been a WoW player since Vanilla and since then this game has brought me hours upon hours of enjoyment and some pretty good laughs too. It is by no means a perfect MMORPG, but this game has kept me coming back for so long I think is quite incredible and for that will always have a place in my heart. Now we've all heard about how WoW's "dangerously addictive" and "a waste of life" which it might be for an underachieving student with no self-control maybe...but lets talk about the game itself.

Levelling: Not the most fun experiences within the game. The vast majority of players simply level as quick as possible to get to level 85 without actually caring for the procedure itself, mainly because it gets incredibly repetitive very quickly. You get quests like kill X number of mobs or collect X number of items or talk to NPC X...etc. Though, to be fair you can tell Blizzard tried to make somewhat of an effort to liven things up a bit with quests like bombing runs, turret sections and quests with cut-scenes; but overall it still doesn't feel like enough to make a levelling player want to stop and smell the roses as opposed to simply getting on with it and hitting max level as fast as possible.

PvP: PvP within WoW is a bit of a delicate issue to discuss. Some say they love it while others complain endlessly about class imbalances and lack of content. On a personal note, I like it. Fine, it may not be perfect but when you're dealing with a massive 10 classes (soon to be 11) each having a relatively large number of spells and abilities it becomes next to impossible to strike an absolutely perfect balance, and as a result, people are going to moan and **** about it. It's pretty much going to come down to player skill most of the time anyway. Either way I think WoW does it good enough, enough for me to find enjoyment in PvP.

Raiding: Raiding in WoW has probably given me the best memories of any other aspect of the game. The thing that made it most special was the people I was playing with. WoW is most fun when played with friends, it's a simple as that. Working together as a team to down a boss and, in so doing, gearing yourselves up is one of the most rewarding feelings in any game I've ever played. Professions and Trade: Having professions and using them to your benefit is a key element in adding that extra substance into MMOs, and I think WoW executes this feature quite well. There are 11 or so unique primary professions in the game, as well as 4 secondary ones. Gathering professions require you to travel the world and collect materials for Crafting professions, which can be used to make items that can be sold for gold or used to benefit your character. It may not be so much fun to spend countless hours patrolling the world for herbs or ore so I'd recommend you pick up your professions as quickly as possible after creating your character so as to level your professions in harmony with your character.

The Graphics: I like them, simple as that. If it takes the most ultra photo-realistic flashy graphics for someone to appreciate a game, that someone should play something else. WoW's "cartoonish" style is nothing short of iconic in my eyes for the simple fact that it's instantly recognisable and fits the game perfectly. Cons: The only real complaints I have with WoW are as follows:

-> Services which should be free cost money: One of WoW's most prominent selling points is boasted to be the ability enjoy the game with friends, so why must we pay real cash to have our characters transferred so we can actually do that?
-> Patches are sometimes unsatisfactory: Rise of the Zandalari for instance... players waited for months and got 2 rehashed dungeons. Certainly not acceptable for a game with a monthly fee.
-> The Community: This is by no means Blizzard's fault, but if you plan on playing WoW you might need to deal with the fact that a number of players are either of 13 years of age or younger, non-English speaking and in most cases, simply stupid.
9.5

Editors' Choice
9.3
Star Wars Old Republic GameStop, Inc.
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